Red Blob Games
Interactive tutorials for math and algorithms — Read on www.redblobgames.com/
Interactive tutorials for math and algorithms — Read on www.redblobgames.com/
pouët.net - your online demoscene resource — Read on www.pouet.net/
Ask HN: Any solo game developers here? | Hacker News — Read on news.ycombinator.com/item
Last week, I had decided to use Swift/Apple’s ecosystem for initial gamedev. But I wasn’t feeling 100% okay with getting locked into Apple’s ecosystem.
So I spent last week doing more research on developing simple apps using Swift, Xamarin, Flutter, and React Native.
Since I use JavaScript at work, React Native would be the easiest way for me to get started but it feels too much like work and I am kind of tired of js/npm dependencies and build tools. One nice thing about staying in Apple’s ecosystem is that everything has really good documentation and feels more polished.